As its popularity grew it was ported to several different home consoles and hand held gaming systems. The first commercial version of Shanghai was developed by Brodie Lockhart and published by Activision in 1986 for several popular American and European home computers. For example, in many versions, the tiles reveal the three-dimensional blinking eye of a dragon behind the game screen. ![]() After winning a game, different versions present the player with a reward. The challenge comes from devising a strategy to free up tiles so they can be removed from the stack. In Shanghai, the player removes both free tiles of a matching pair until all 144 tiles are gone. Shanghai (上海) is a computerized version of Mahjong solitaire, a tile matching game.
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